This is a special figure, dedictated to my old fried "Duralum" Jim, who made this figure in 1:6 scale. I have seen it in the web, asked him if I could scale it down to 120mm, add some little design changes and sculpted it. Jim was impressed and proud. Which made me proud, because he liked my work based on his ideas. Whenever I post pics of this beast, I give hime the credits for the idea!
The figure is done in MS, over an armature of Aluminium Foil, covered with Miliput. It is a character of the RESIDENT EVIL game CODE VERONICA. I loved it from the Beginning and Jims sculpt was so full of Inspiration giving me the idea to do my own sculpt in smaller scale.
Robbo and Bigjohn, thanks Gentlemen! Dicky, not yet already... The first figure of my sculpts I paint is the Tyrant, shown somewhere else here. But I will handle the stuff in the future. For this creep here I have first to design a Base and I want to be sure, that everything fits.
Post by kaytermarram on Aug 13, 2014 7:47:32 GMT -5
Have seen your replies now, guys, thanks for the cool comments! Moon, the Bandersnatch is done in Magic Sculpt, the armature is from crumpled and bend to size Aluminium Foil, covered and fleshed out with Miliput. All detail work was done in Magic Sculpt. I guess I will paint the creature soon and than post some new pics!
Post by kaytermarram on Aug 14, 2014 11:38:15 GMT -5
I have noticed that pics uploaded with imageshack.us disappear after a period of time. They are no longer available, do not know why. I will begin to paint elder stuff soon and try to finish unfinished projects so new pics will be made.
Post by kaytermarram on Oct 7, 2014 7:10:11 GMT -5
Moon, when I started sculpting several years ago, I began with Miliput which I found really effective. Than after a dealers discussion, he recommended Magic Sculpt for doing the detail work. I tried it and was disappointed first because of the "messyness" of this stuff. But than, after some time of experimentation, I found out that you should MS left aside for half an hour after mixing the components. I becomes like chewing gum and you can work really well with it!
Leon, thanks Man! I will paint him in some flesh tones with soft "colourfull" shades.
Post by kaytermarram on Oct 7, 2014 13:08:12 GMT -5
Good to have another RESIDENT here! Love the creature design in the games, ideas galore! Got myself the two books THE UMBRELLA CHRONICLES and can highly recommend them for tons of inspirational material. I have done the Tyrant, this Bandersnatch, some Zombies. Would love to do a Hunter (but he will be a bit more of my own design to enhance his reptile genes) and a Chimera from the Game Cube Version. They are really creepy. The most creeps gave me the Regenerators from RESIDENT 4. And a Neptune as a Zombie Shark. And and and...
Post by kaytermarram on Jul 11, 2016 13:47:49 GMT -5
Hell, I must be crazy! Trying to sculpt out every pore on the skin, every wrinkle and every little wart I have overlooked, that I have had it painted one day... OK, the adventure begins today with a priming of a possible skin tone, laying in the first shadows and highlights. Since I try to avoid drybrushing in any meaning, I have to paint in every highlight with tons of layering. You can think about these problems till the first pics will appear in the coming days, but it will be a real adventure!
Post by kaytermarram on Jul 16, 2016 11:45:45 GMT -5
So, here are the first pics of the painting process. I have started to lay on multiple layers of colour and the paint scheme begin to take shape. All done in acrylics from Vallejo and I know, it is a way to go. But looks far better than before: